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Naughty Dog Game Engine

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Naughty Dog Game Engine

Mensagem por iceburn91 em Seg Set 06, 2010 12:23 pm

Without a doubt the graphical marvel of E3 2009, Uncharted 2: Among Thieves shows just how much potential there is in the PlayStation 3 when the game engine is done right. The Naughty Dog engine – named after the developer behind not only Uncharted, but also the Jak & Daxter series – was developed specifically for the PS3 and provided some spectacular results in the 2007 release Uncharted: Drake's Fortune. Stunning animations and character models, spectacular lighting and sound, rich colour palettes and Hollywood-like cutscenes were its calling card.

For Uncharted: Among Thieves the developer has put two years of hard work into creating the Naughty Dog 2.0 engine, and the results are nothing short of sublime. Crisp environments filled with countless dynamic objects with independent physics, smoother and more diverse environment-animation interaction, astounding improvements to lighting and A.I., seamless transitions between engine-driven cinematics and gameplay, as well as full support for co-op and competitive multiplayer. Nothing short of a beast!



It is also our understanding that Naughty Dog is sharing some of its knowledge with The Ice Team, the secret Sony studio working on the base Edge Tools kit for the improvement of all PS3 games. The developer also dropped a hint our way at E3 that there might be a new Jak & Daxter next year.
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