Game Design Portugal
Olá bem vindo a comunidade GDPT, se quiseres te:

Apresentar aqui

Registar aqui
Últimos assuntos
» Aulas de programaçao gratuitas em Lisboa para adolescentes
Qui Nov 21, 2013 9:51 pm por Talmeida

» Lista Actualizada de Empresas Portuguesas 14/11/2013
Qui Nov 14, 2013 10:17 pm por IuriMonteiro

» Restart - Game Design
Qua Set 11, 2013 8:23 am por IuriMonteiro

» ZombieApocalift
Ter Set 10, 2013 5:24 pm por IuriMonteiro

» Nova GamePlay
Qua Ago 28, 2013 2:14 am por easygamesproduction

» Programador Procura Conselhos
Sex Ago 02, 2013 5:45 am por easygamesproduction

» Unity 4 -Serie: Crie Seu Jogo de RPG 3D
Sex Ago 02, 2013 5:20 am por easygamesproduction

» Videojogos portugueses - Portugal Aqui Tão Perto
Sex Maio 31, 2013 7:39 am por IuriMonteiro

» Rayman Origins
Dom Maio 19, 2013 11:45 am por IuriMonteiro

» Last of Us
Sab Maio 18, 2013 11:16 am por IuriMonteiro

» Lista de todas as empresas portuguesas
Sex Maio 10, 2013 8:09 pm por IuriMonteiro

» Chrome World Wide Maze
Dom Mar 24, 2013 4:26 pm por IuriMonteiro

» Brigade - Real-time path tracing engine - WIP
Dom Mar 24, 2013 4:24 pm por IuriMonteiro

» Novo jogo da Battlesheep: Bounty Monkey
Dom Mar 24, 2013 4:06 pm por IuriMonteiro

» Unreal Engine 3
Seg Mar 04, 2013 11:37 am por Diogo86

» Where can I sell my Indie PC game?
Sab Nov 17, 2012 4:44 pm por IuriMonteiro

» When Players Make the Rules: On Memes and the Meta-Game
Sab Nov 17, 2012 4:41 pm por IuriMonteiro

» Electronic Arts COO Fights to Lead the New Game Industry
Dom Nov 04, 2012 3:36 pm por IuriMonteiro

» Miniclip - Game Designer
Dom Nov 04, 2012 3:31 pm por IuriMonteiro

» Miniclip - Studio Manager
Dom Nov 04, 2012 3:30 pm por IuriMonteiro


IW Engine

Ver o tópico anterior Ver o tópico seguinte Ir em baixo

IW Engine

Mensagem por iceburn91 em Seg Set 06, 2010 12:31 pm

That would be IW as in Infinity Ward, the legendary developer behind arguably the biggest franchise of this generation, Call of Duty. Although the original game in the series ran off the id Tech 3 engine, for the highly regarded Call of Duty 2 the developer built its own in-house middleware which, until recently, had no official name. When questioned at E3 this year, however, we were told by an Infinity Ward rep that the upcoming Modern Warfare 2 would be running on the IW 4.0 engine, a generation beyond what we saw in the so-spectacular-it-hasn't-aged-a-bit Call of Duty 4, released in 2007.

If you've played that game, then the quality of the engine and the experience it can deliver needs no introduction. Phenomenal animations and lighting lead the way, although its ability to handle complex A.I., amazing sound, depth of field and dynamic bullet penetration - all at a blistering pace - cannot be ignored. Better still, it runs a beauty over a network, leading Call of Duty to be one of the most successful online experiences of all time. The engine enhancements for Modern Warfare 2 are subtle, but powerful. A new streaming texture technique allows the world's objects to appear in far greater detail and resolution, while there have also been major improvements to the lighting, physics and A.I.


Fonte:IGN
avatar
iceburn91
Regular
Regular

Mensagens : 80
EXP : 2819
Kudos : 0
Data de inscrição : 05/09/2010
Idade : 25
Localização : Carnaxide

Ver perfil do usuário

Voltar ao Topo Ir em baixo

Ver o tópico anterior Ver o tópico seguinte Voltar ao Topo

- Tópicos similares

 
Permissão deste fórum:
Você não pode responder aos tópicos neste fórum